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Don’t violate constraints of how humans perceive the world through the five senses
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Leverage how we interpret our world so we can design feedback that matches or exceeds expectations
- Don’t animate changes if user’s attention isn’t desired
- Consider animation to bring awareness to interface change
- Consider animation style to suggest change type
- Consider a flicker to draw attention without animation
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Selective Attention / Change Blindness – focus in one area results in missing the changes of another area
- Subtle animations can be used to bring attention to changes in the periphery
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Divided Attention – focus in numerous areas is divided within the interface
- Multitasking – is really single tasking with an expensive context switch
- This is a poor use if focusing on a single task is the desired interaction
- Situational Awareness – divided attention can encourage heightened situational awareness
- This is a good use if focusing on many things concurrently is the desired interaction