Book Review: Inside Game Design by Iain Simmons

January 26, 2009

Inside Game Design by Iain Simmons

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I recently read the book Inside Game Design by Iain Simmons which takes a look at 15 different game development studios and interviews programmers, creatives, and managers within them. Such interviews are conducted with employees of Valve, Harmonix, and Media Molecule which created the games Half-Life, Guitar Hero, and Little Big Planet respectively. Inside looks into workflows, technologies, processes, and personal thoughts about the game industry and related topics are discussed throughout the book.

The book is a fun and visually stimulating read where studio strategies vary and concept art, map structures, and artist sketches showcase what is often unseen by the public eye. I recommend the book to anyone interested in gaming and how games are created at a base level, but more importantly to those who want an inside look at the game studio culture.

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